Caution: This is a rule that must be followed. Presentation Profiles may contain multiple Destinations/DMEs. Peer meshes may use any HLS in the Destination/DMEs for content retrieval. In order to correctly leverage the Mesh and multiple Destinations, it is important that each Destination has the same named and sourced Live WebCast HLS stream for use with Rev Connect. |
Field Name | Required | Description |
---|---|---|
Supports Rev Connect | Disabled by default. If it is not present, then check that your account has purchased Rev Connect licenses. (See: Rev License Types and Add-On Components) Once enabled, it allows the current zone to use Rev Connect and displays additional controls in the Zone form. Reminder: The default order of available streams is the following: ●Vbrick Multicast ●Flash Multicast ●Rev Connect ●Unicast Streams | |
Restrict Peer Meshes Within IP/IP Ranges | Disabled by default. If disabled (unrestricted), viewers selected for this zone are eligible to be put into the same Peer Meshes. If enabled (restricted), viewers selected for this zone are eligible to be put into Peer Meshes that align to the IP Ranges. Note: If you previously used a Rev Connect enabled zone and the Use Rev Connect IP Groupings for Peers checkbox (now deprecated), this setting is set to true/false based on that prior setting as of Rev v7.31. You may modify this at any time. | |
Disable Unicast Fallback | Visible when Rev Connect is enabled. This feature controls the ability for the player to fallback to a unicast stream (if available). If enabled, then the Zone will only support Multicast or Rev Connect. This is useful if you are trying to optimize the ingress bandwidth to a Zone location. | |
Maximum Number of Peer Meshes | Yes | Visible when Rev Connect is enabled. This allows Administrators to define the maximum number of peer meshes to be created for the zone. This is not a reservation, but an upper limit on what can be used within the zone based on licensing restrictions for the Rev account. Zones enabled for Rev Connect will be able to concurrently use up to the Account licensed amount of peer meshes. These may be split across several Zones. Once at capacity, new viewers/players will fallback to Unicast in accordance to the Zone settings. |